Tuesday 18 January 2011

Case File 007Wii: GoldenEye 007

Scene of crime: Wii

Defendant: Eurocom, developer

Case for the defence:

GoldenEye 077 is a first-person shooter reimagining, not a remake, of the 1997 N64 classic of the same name. With Daniel Craig replacing Pierce Brosnan as Bond the game has been given a darker feel to reflect how the latest Bond films.

Likewise the original story has been reimagined, mostly following a modernised version of the GoldenEye film and new versions of the original characters appear, including Alec Trevelyan and Xenia Onatopp.

Released only on the Wii, players can use the Wiimote, the Wii Zapper, Gamecube or Classic controllers to play the game, giving the welcome option to play the 'traditional' way with controllers, or point at the screen and shoot with the Wiimote. The game engine is based on Dead Space so has a developed and smooth Wiimote use, although aiming is still rather shaky.

The dark tone is clearly aimed at the Call of Duty market, where grey and moody (or, if in the desert, sandy and moody) are the prevailing tones. In addition, the free online multiplayer option means that Nintendo's rather sparse online community has a new title to play with.




Witness statements:

"Playing updated versions of the original Dam and Facility levels in the single-player campaign is a fun experience at first, but the game as a whole suffers from generic level design, awful quick-time events, and a terrible final boss fight...

"GoldenEye 007 doesn’t feel like the retro dream it’s meant to be. This Bond game is lost in limbo somewhere between last generation and modern day shooters. Only diehard Bond or FPS fans with nothing but a Wii should bother picking this one up." – Tim Turi, GameInformer

"Despite some painfully dumb enemy AI, the campaign is worth your time, especially since it won’t take long, and the multiplayer split-screen is a blast — both in the actual gameplay and the nostalgic feelings it will illicit.

Overall, GoldenEye 007 does the name proud. A good reboot of a classic game, and a must have for the FPS starved fans on the Wii." – Ryan Fleming, Digital Trends

Findings:

Reimaging is the same as a remake, just as every time a perp engages in a "trivial matter" he soon finds out that he's actually carried out a major infraction of the law. And that's just what this is, a big crime that's trying to get away with it.

Gameplay is grey. The original game, which I booted up on the N64 in the Hall of Records, is Bond through-and-through, from the mock BBCFC classification (impersonating a government department, ten years to the development team on that one) to the 'dossier' save files and Bond music. The Wii version starts with a long, flat copyright notice and fades to grey and generic music that could be found in any shooter.

I like having options and stuck with the Wii Zapper as it reminded me of my own Lawgiver, but that the training mission consists of assassinating government staff is not condoned.

Verdict & sentence:

The last time I sentenced someone for Remake Perpetuated as a Reimagining I had to go up against Charles Bronson. I won.

Nothing tells me that this is Bond, the atmosphere is lacking and it's replace with Daniel Craig and voice acting that has so many flat lines I've declared the script legally dead. I think that's for the best for even the afterlife is beyond my jurisdiction, for now.

The gamemakers have taken Call of Duty and simply added Daniel Craig's features and a vague reference to the 1995 film. Then they added shaky controls and a pedestrian gameplay, other than Bond can now happy slap and upload the contents to YouTube with his mobile phone.

Verdict: Execution. I would consider using a PP7 to carry this out but not being Bond fans you wouldn't recognise the reference. On your knees and face the wall.

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